Little April Fool

Direct Study Week2

direct study weekly report(Jan18-Jan24)

Brief summary

  1. set up characters with standard animation pack
  2. handle user inputs and parse input to control the actual movement

Key activity

This week I manage to set up characters with standard animation pack which can handle keyboard events and parse it to control actual movement. First I create demo skeleton animation using unreal engine editor. As fig1, I can change speed and scale axis range. Then I link different animation sequence together by the defined transition rules.

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edit skeleton animation

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arrange animation sequence

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add transition rules

Reference

To do

  • set up the character using Andrew’s assets